🎵 Fabliquid Audio Tools

⏱️ Delay & Reverb Calculator

Enter your session BPM to get tempo-synced delay times for every note division.

💡 Common reverb pre-delay: 10–30 ms (short room), 30–80 ms (hall). At 120 BPM, a 16th note is 125.0 ms.
Note DivisionDelay (ms)
Whole Note2000.0 ms
Whole Note (dotted)3000.0 ms
Whole Note (triplet)31333.3 ms
Half Note1000.0 ms
Half Note (dotted)1500.0 ms
Half Note (triplet)3666.7 ms
Quarter Note500.0 ms
Quarter Note (dotted)750.0 ms
Quarter Note (triplet)3333.3 ms
Eighth Note250.0 ms
Eighth Note (dotted)375.0 ms
Eighth Note (triplet)3166.7 ms
Sixteenth Note125.0 ms
Sixteenth Note (dotted)187.5 ms
Sixteenth Note (triplet)383.3 ms
Thirty-second Note62.5 ms

About this tool

The Delay & Reverb Calculator converts your session tempo into precise delay times in milliseconds for every common note division — whole, half, quarter, eighth, sixteenth, and thirty-second notes plus their dotted and triplet variants. Dial in tempo-synced delays, pre-delay, and tremolo rates that lock to the grid in any DAW or hardware unit that expects a time value rather than a note length.

FAQ

How are the delay times calculated?+

A quarter note at X BPM lasts 60000 / X milliseconds. Every other division is a multiple of that: a half note is ×2, an eighth is ×0.5, a dotted note is ×1.5, a triplet is ×2/3.

When should I use dotted vs. triplet delays?+

Dotted delays (notably dotted-eighth) add groove and space — a staple of U2-style guitar lines. Triplet delays give a rolling feel that sits well against straight rhythms.

What pre-delay should I use on a reverb?+

A short room often sits around 10–30 ms; a larger hall sits around 30–80 ms. Syncing pre-delay to a 16th or 32nd note at your tempo is a common trick to keep the tail feeling musical.

Does this work for LFOs, tremolo, or sidechain?+

Yes — any time-based effect that takes a millisecond value can be synced with these numbers. Just pick the division that matches the rhythm you want.